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Scarlet Monastery
Scarlet Monastery is a level 30–38 dungeon in Tirisfal Glades in World of Warcraft: Forever, with 7 bosses.
Dungeon. Levels 30–38 (Forever client: group finder). 5 players (Forever client). Enter from level 20.
Getting there
- Entrance: Tirisfal Glades (85.1, 31.4) (Forever client)
- Nearest flight master (Horde): Undercity, Tirisfal
Map
A map of Scarlet Monastery with 7 floors (Part 1: Interrogator Vishas, Bloodmage Thalnos, Part 2: Houndmaster Loksey, Arcanist Doan, Part 3: Herod, Part 4: High Inquisitor Fairbanks, High Inquisitor Whitemane, Part 5, Part 6, Part 7), stitched from the Forever client's own minimap art (Forever client), with the bosses numbered in the order the client gives (their spots are Classic spawn data until players confirm them in Forever).
The map shows 170 packs of 313 mobs and 17 patrol paths, 40 of the packs marked high danger, with what each pack holds, what to watch for and suggested marks (Classic data from CMaNGOS: Forever may have moved them).







Scarlet Monastery
Clear times: not enough completed runs yet (0 so far).
Worth it for: Bloodmage Mantle (top pick for Affliction Warlock and 13 more specs at level 30/40); Embalmed Shroud (top pick for Arcane Mage and 6 more specs at level 30); Orb of the Forgotten Seer (top pick for Balance Druid and 5 more specs at level 40/50).
How to run it
How Classic's Scarlet Monastery plays, from well-established Classic strategy. It is not yet checked against Forever's own version of the fights.
Four 5-player wings in Tirisfal Glades with a shared entrance: Graveyard, Library, Armory and Cathedral. Each wing has its own bosses, so you choose how many you clear and in which order.
Before you go
- Level: Graveyard 30 to 38, Library 33 to 41, Armory 36 to 44 and Cathedral 38 to 46 in Classic.
- Group: 5 players in every wing.
- Getting in: The entrance is in Tirisfal Glades, at the Monastery's front gate. Each wing has its own door inside.
- Keys: The Scarlet Key opens the doors to the Armory and the Cathedral. Get it before you take a group there: otherwise the group will need a rogue to pick the lock.
- Bring: Food and drink; Poison and curse cures if you have them
- Who you need: A tank who can hold several adds; A healer with mana for long fights; Crowd control for the Cathedral's trash; Interrupts for casters
- Also: The bosses below are listed in the order of the dungeon's data, not by wing: Graveyard has Vishas and Thalnos, Library has Loksey and Doan, Armory has Herod, Cathedral has Fairbanks and Whitemane.
Trash
- Graveyard: undead packs with many casters, so use crowd control and kill casters first.
- Library: casters and dogs: interrupt healers and keep the pulls small.
- Armory and Cathedral: Scarlet knights and priests: kill the healers first and don't pull more than two groups at once.
Bosses
7 bosses, in the client's order (Forever client).
1. Interrogator Vishas

The first Graveyard boss. A priest who keeps shadow word: pain on the tank.
- Pull him with the tank in front.
- Kill him.
Tank
- Hold him steady: Shadow Word: Pain ticks on you.
Healers
- Keep the tank healed: Shadow Word: Pain is the main damage.
Damage dealers
- Burn him down quickly.
What wipes groups
- Pulling extra Scarlet packs.
10 kills recorded (seen in WoW Forever: players' ForeverDB Helper and Companion addons, each kill once); a kill takes about 48 sec (best 31 sec, 10 kills); 0 wipes per kill (4 kills).
Abilities
- Shadow Word: Pain (Classic data): Utters a word of darkness, inflicting Shadow damage to an enemy every 3 sec. for 18 sec.
Healer tips (Classic data)
- Shadow Word: Pain hits the tank about every 14 sec.
Loot
- Torturing Poker (seen in WoW Forever: dropped in 8 of 10 kills, 80%)
- Bloody Brass Knuckles (seen in WoW Forever: dropped in 2 of 10 kills, 20%)
- Painwalker Buckler (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Citrine (seen in WoW Forever: dropped in 3 of 10 kills, 30%)
- Hillborne Axe (seen in WoW Forever: dropped in 2 of 10 kills, 20%)
- Stonecutter Claymore (seen in WoW Forever: dropped in 2 of 10 kills, 20%)
- Plans: Golden Scale Cuirass (seen in WoW Forever: dropped in 2 of 10 kills, 20%)
- Iron Lockbox (seen in WoW Forever: dropped in 2 of 10 kills, 20%)
- Forest Leather Bracers (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Emblazoned Chestpiece (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Sage's Mantle (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Pattern: Green Whelp Armor (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Silk Cloth (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Wool Cloth (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Nightcrawlers (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Stormwind Brie (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Banded Bracers (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Long Redwood Bow (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
2. Bloodmage Thalnos

A bloodmage in the Graveyard who casts fire and shadow. Move out of the fire pillar and spread for his nova.
- Pull him with the tank in front.
- Ranged players stay beyond 10 yards.
- Kill him.
Tank
- Hold him steady: Shadow Bolt hits you about every 4 seconds.
Healers
- Move out of Flame Spike.
- Fire Nova hits everyone within 10 yards.
- Flame Shock ticks on the tank.
Damage dealers
- Move out of Flame Spike.
- Ranged: stay more than 10 yards away from Fire Nova.
What wipes groups
- A group stacked in the flame pillar.
10 kills recorded (seen in WoW Forever: players' ForeverDB Helper and Companion addons, each kill once); a kill takes about 46 sec (best 34 sec, 10 kills); 0 wipes per kill (4 kills).
Abilities
- Flame Spike (Classic data): Calls down a pillar of flame, burning all enemies in a selected area for 344 to 396 Fire damage and an additional 122 damage every 3 sec. for 9 sec. (Numbers at level 60; they grow with your level.)
- Fire Nova (Classic data): Inflicts Fire damage to nearby enemies.
- Flame Shock (Classic data): Instantly sears the target with fire, causing 95 Fire damage immediately and 96 Fire damage over 12 sec.
- Shadow Bolt (Classic data): Hurls a bolt of dark magic at an enemy, inflicting Shadow damage.
Healer tips (Classic data)
- Move out of Flame Spike.
- Fire Nova hits everyone within 10 yards about every 10 sec.
- Flame Shock hits the tank about every 38 sec.
- Shadow Bolt hits the tank about every 4 sec.
Damage tips (Classic data)
- Move out of Flame Spike.
- Ranged: stay more than 10 yards away (Fire Nova).
Loot
- Bloodmage Mantle (seen in WoW Forever: dropped in 6 of 10 kills, 60%)
- Orb of the Forgotten Seer (seen in WoW Forever: dropped in 5 of 10 kills, 50%)
- Wisdom's Leather Helm (seen in WoW Forever: dropped in 2 of 10 kills, 20%)
- Pattern: Filigreed Pristine Circlet (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Combat Shield (seen in WoW Forever: dropped in 2 of 10 kills, 20%)
- Scroll of Imbue Flame (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Silk Cloth (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
3. Houndmaster Loksey

The first Library boss, with dogs. He shouts to raise his allies' attack power and can speed up an ally's attacks.
- Pull the dogs and Loksey together, or one at a time.
- Kill the dogs first.
- Keep the tank steady.
Tank
- Hold the dogs and Loksey together if you can.
Healers
- Expect heavier damage when Bloodlust and Battle Shout are up.
Damage dealers
- Kill the dogs first, then Loksey.
What wipes groups
- Dogs loose on the healer.
1 kill recorded (seen in WoW Forever: players' ForeverDB Helper and Companion addons, each kill once); kill time: not enough kills yet (1 so far).
Abilities
- Battle Shout (Classic data): The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 33. Lasts 3 min.
- Bloodlust (Classic data): Increases an ally's attack speed by 30% for 30 sec.
Loot
- Dog Training Gloves (seen in WoW Forever)
- Houndmaster Boomerang (client clue, unconfirmed)
- Dog Whistle (Classic data, 30%)
- Loksey's Training Stick (Classic data, 10%)
- Heart of Zeal (Classic data, 2%)
4. Arcanist Doan

A mage who silences the group, polymorphs and explodes. Ranged players stay back and everyone prepares for the big blast.
- Pull him with the tank ready and the group spread out.
- Ranged players stay beyond 10 yards.
- Move away from him when he casts the big explosion.
Tank
- Hold him steady and keep him away from the group when he casts the big blast.
Healers
- Silence stops casting on everyone nearby: remove it if you can.
- Arcane Explosion hits everyone within 10 yards about every 6 seconds.
- Detonation hits the whole group once.
Damage dealers
- Ranged: stay more than 10 yards away from Arcane Explosion.
- Expect Polymorph on a random player.
What wipes groups
- Everyone near him for the detonation.
1 kill recorded (seen in WoW Forever: players' ForeverDB Helper and Companion addons, each kill once); kill time: not enough kills yet (1 so far).
Abilities
- Detonation (Classic data)
- Polymorph (Classic data): Transforms an enemy into a sheep, forcing it to wander around for up to 20 sec. While wandering, the sheep cannot attack or cast spells, but regenerates very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on beasts, dragons, giants, humanoids, and critters.
- Silence (Classic data): Silences nearby enemies, preventing them from casting spells for 10 sec.
- Arcane Explosion (Classic data): Sends out a blast wave of magic, inflicting 186 to 198 Arcane damage to nearby enemies.
- Arcane Bubble (Classic data)
Healer tips (Classic data)
- Detonation damages the whole group once.
- Polymorph fears random for 20 sec about every 20 sec.
- Silence puts a magic debuff on everyone about every 18 sec: remove it if your class can.
- Arcane Explosion hits everyone within 10 yards about every 6 sec.
Damage tips (Classic data)
- Ranged: stay more than 10 yards away (Arcane Explosion).
Loot
- Illusionary Rod (Classic data, 25%)
- Hypnotic Blade (Classic data, 25%)
- Robe of Doan (Classic data, 25%)
- Mantle of Doan (Classic data, 25%)
5. Herod

The Armory boss, a Scarlet champion in plate. He whirls through the group and enrages at low health.
- Pull him with the tank in front.
- Everyone except the tank steps out of the whirlwind.
- Save cooldowns for the enrage.
Tank
- Face him away from the group: Cleave hits a cone in front.
- Save a cooldown for Enrage: below 30% health he hits much harder.
Healers
- Expect heavy damage on the tank in the enrage.
Damage dealers
- Melee: step out of Whirlwind while it lasts.
- Stay behind or beside him.
What wipes groups
- Melee standing in the whirlwind.
2 kills recorded (seen in WoW Forever: players' ForeverDB Helper and Companion addons, each kill once); kill time: not enough kills yet (2 so far).
Abilities
- Cleave (Classic data): Inflicts weapon damage plus 60 to an enemy and its nearest ally. (Numbers at level 60; they grow with your level.)
- Whirlwind (Classic data): Attacks nearby enemies in a whirlwind of steel that lasts 10 sec., inflicting weapon damage plus ? every 2 sec. Grants the caster temporary magic immunity.
- Enrage (Classic data): Increases the caster's attack speed by 60% and the Physical damage it deals by 118 for 2 min. (Numbers at level 60; they grow with your level.)
- Rushing Charge (Classic data): Increases the caster's movement speed by 178% for 4 sec. and causes it to inflict an additional 600 damage on its first attack. (Numbers at level 60; they grow with your level.)
Tank tips (Classic data)
- Face Herod away from the group: Cleave hits a 90° cone in front of it about every 12 sec.
- Enrage: Herod hits harder below 30% health; save your defensive cooldowns for it.
Healer tips (Classic data)
- Expect more damage on the tank during Enrage below 30% health.
Damage tips (Classic data)
- Attack from behind or the side (Cleave hits in front).
Loot
- Herod's Shoulder (Classic data, 35%)
- Raging Berserker's Helm (Classic data, 35%)
- Ravager (Classic data, 15%)
- Scarlet Leggings (Classic data, 15%)
- Heart of Zeal (Classic data, 2%)
6. High Inquisitor Fairbanks

A Cathedral boss. He puts the group to sleep, fears and heals himself. Dispel his shield and interrupt his heals.
- Pull him with the tank in front.
- Interrupt his heals.
- Remove the sleep and keep the tank up.
Tank
- Curse of Blood adds physical damage on you: keep the healer ready.
Healers
Damage dealers
- Interrupt Heal and dispel Power Word: Shield when you can.
What wipes groups
- A sleeping group with no one to wake them.
Abilities
- Curse of Blood (Classic data): Increases the Physical damage taken by an enemy by 31 for 10 min. (Numbers at level 60; they grow with your level.)
- Dispel Magic (Classic data): Dispels magic on the target, removing 1 harmful spell from an ally or 1 beneficial spell from an enemy.
- Fear (Classic data): Strikes fear in an enemy, causing it to flee in terror for up to 8 sec. Only 1 target can be feared at a time.
- Sleep (Classic data): Puts nearby enemies to sleep for up to 10 sec. Any damage caused will awaken them.
- Heal (Classic data): Calls upon Holy magic to heal an ally.
- Power Word: Shield (Classic data): Wraps the caster in a shield that lasts up to 30 sec., absorbing a maximum of 781 Physical or magical damage. While the shield holds, spells will not be interrupted by Physical attacks.
Healer tips (Classic data)
- Fear fears random for 8 sec about every 40 sec.
- Sleep puts a magic debuff on everyone about every 30 sec: remove it if your class can.
Loot
- Branded Leather Bracers (seen in WoW Forever)
- Inquisitor's Shawl (Classic data, 33%)
- Dusty Mail Boots (Classic data, 33%)
7. High Inquisitor Whitemane

The last Cathedral boss, who fights beside Scarlet Commander Mograine. She heals herself and puts the group to sleep.
- Pull her with the tank in front.
- Expect Mograine to join the fight and be brought back by her resurrection.
- At 50% health she puts the group to sleep: top everyone up before.
Tank
- Hold her steady: Holy Smite hits you about every few seconds.
Healers
- Deep Sleep stuns everyone for ten seconds once, at 50% health: top the group up before it.
- Dispel Power Word: Shield if you can.
Damage dealers
- Interrupt Heal and Scarlet Resurrection when you can.
- Dominate Mind takes control of a player: crowd-control them, don't kill them.
What wipes groups
- The group asleep while the boss casts and others join.
Abilities
- Heal (Classic data): Calls upon Holy magic to heal an ally.
- Holy Smite (Classic data): Smites an enemy, inflicting Holy damage.
- Power Word: Shield (Classic data): Wraps an ally in a shield that lasts up to 30 sec., absorbing a maximum of 614 Physical or magical damage. While the shield holds, spells will not be interrupted by Physical attacks. (Numbers at level 60; they grow with your level.)
- Deep Sleep (Classic data): Puts nearby enemies to sleep for up to 10 sec. Any damage caused will awaken them.
- Dominate Mind (Classic data): Takes control of a humanoid enemy up to level 75 for 15 sec. (Numbers at level 60; they grow with your level.)
- Scarlet Resurrection (Classic data)
Healer tips (Classic data)
- Deep Sleep stuns everyone for 10 sec once, at 50% health. It can't be removed: top everyone up before it.
Loot
- Whitemane's Chapeau (Classic data, 40%)
- Triune Amulet (Classic data, 40%)
- Hand of Righteousness (Classic data, 20%)
- Heart of Zeal (Classic data, 2%)
Loot from the dungeon
- Ironspine's Ribcage (seen in WoW Forever)
- Embalmed Shroud (seen in WoW Forever)
- Blighted Leggings (seen in WoW Forever)
- Archer's Longbow (seen in WoW Forever)
- Scroll of Stamina II (seen in WoW Forever)
- Large Knapsack (seen in WoW Forever)
- Goldenbark Apple (seen in WoW Forever)
- Delicious Cave Mold (seen in WoW Forever)
- Mythology of the Titans (seen in WoW Forever)
- Tough Cloak (seen in WoW Forever)
- Rock Maul (seen in WoW Forever)
- Stone War Axe (seen in WoW Forever)
- Large War Club (seen in WoW Forever)
- Metal Stave (seen in WoW Forever)
- Double Mail Shoulderpads (seen in WoW Forever)
- Reflective Heater (seen in WoW Forever)
- Polished Skullcap (client clue, unconfirmed: made with Painwalker Buckler (next to it in the client))
- Spellsever Crossbow (client clue, unconfirmed: made with Houndmaster Boomerang (next to it in the client))
- Band of Crimson Light (client clue, unconfirmed: made with Houndmaster Boomerang (next to it in the client))
- Aegis of the Scarlet Commander (Classic data)
- Mograine's Might (Classic data)
- Gauntlets of Divinity (Classic data)
Quests
Hearts of Zeal (level 33, Horde)
Master Apothecary Faranell in the Undercity wants 20 Hearts of Zeal.
Get it from: Master Apothecary Faranell, Undercity (48.9, 69.5). (seen in WoW Forever)
Vorrel's Revenge (level 33, Horde)
Return Vorrel Sengutz's wedding ring to Monika Sengutz in Tarren Mill.
Get it from: Vorrel Sengutz. (seen in WoW Forever)
Test of Lore (level 36, Horde)
Find The Beginnings of the Undead Threat, and return it to Parqual Fintallas in Undercity.
Get it from: Parqual Fintallas, Undercity (57.8, 65.4). (seen in WoW Forever)
Compendium of the Fallen (level 38, Horde)
Retrieve the Compendium of the Fallen from the Monastery in Tirisfal Glades and return to Sage Truthseeker in Thunder Bluff.
Get it from: Sage Truthseeker, Thunder Bluff (34.6, 47.5). (seen in WoW Forever)
Mythology of the Titans (level 38, Alliance)
Retrieve Mythology of the Titans from the Monastery and bring it to Librarian Mae Paledust in Ironforge.
Get it from: Librarian Mae Paledust, Ironforge (74.9, 12.4). (seen in WoW Forever)
Past Due (level 38, Alliance)
Retrieve the book The Lost Magic of the Runemasters from the Scarlet Monastery.
Get it from: Magus Olvek, Alterac Mountains (9.9, 63.4). (seen in WoW Forever)
In the Name of the Light (level 40, Alliance)
Kill High Inquisitor Whitemane, Scarlet Commander Mograine, Herod, the Scarlet Champion and Houndmaster Loksey and then report back to Raleigh the Devout in Southshore.
Get it from: Raleigh the Devout, Hillsbrad Foothills (51.4, 58.4). (seen in WoW Forever)
Into The Scarlet Monastery (level 42, Horde)
Kill High Inquisitor Whitemane, Scarlet Commander Mograine, Herod, the Scarlet Champion and Houndmaster Loksey and then report back to Varimathras in the Undercity.
Get it from: Varimathras, Undercity (56.4, 92.3). (seen in WoW Forever)
Videos
- WoW: Forever presents Escape Together by World of Warcraft
- End of Beta Special | Episode 5 - The WoW: Forever Podcast by World of Warcraft
- PROFIT From Blizzard’s New Gold Change (WoW Forever) by NOHITJEROME
- WoW Forever Gets Chaotic Before Launch & Blizzard Reveals What’s Next by The Comeback Kids
- WoW Forever Made the Scarlet Crusade Scary Again by Firebeard
- 20–40 Leveling is BROKEN Right Now (Do This Instead) by NOHITJEROME
- HUGE! Caps Lifted, New Hallow's End Activities/Rewards, Forever Stress Test - This Week In Warcraft by SoulSoBreezy
- WoW Forever Mage Leveling Guide: Frost Build, AoE & Wand Quests by Azeroth Herald | WoW Forever
- Everyone Says Shaman Can't Tank… So I Tried It in WoW Forever by Akrilman Gaming
- Savix vs Shobek: First Duel Before the Tournament | WoW Forever PvP by Shobek
Read more
- Every dungeon quest for WoW Forever's level 20 to 30 dungeons
- Blizzard's end-of-beta podcast on data mining, hidden items and the two-week wait before launch
- WoW Forever Legacy system explained: every perk, challenge and reward
- Leveling in WoW Forever: where to go, from 1 to 60
- Leveling a Warrior to 30
- Leveling a Paladin to 30
- Leveling a Hunter to 30
- Leveling a Rogue to 30
- Leveling a Priest to 30
- Leveling a Shaman to 30
- Leveling a Mage to 30
- Leveling a Warlock to 30
- Leveling a Druid to 30
- Your first dungeon in WoW Forever
- The Legacy System in WoW Forever: how to earn your points and what to spend them on
Other dungeons for these levels
- Stormwind Stockade (levels 24–32)
- Blackfathom Deeps (levels 24–32)
- Excavation Site: Wetlands (levels 26–33)
- City of Dalaran (levels 28–35)
- Razorfen Kraul (levels 29–38)
- Gnomeregan (levels 29–38)
Sources
The WoW Forever client (build 1.60.1.70938), what players' ForeverDB addons saw in Forever, runs players' ForeverDB Helper addons shared anonymously (clear times, kill times, wipes and drop rates, each boss kill counted once), Blizzard's posts, and for Classic instances CMaNGOS classic-db (GPL-3.0), labelled Classic data.
Not known yet
- Dungeon map: boss spots are Classic spawns (CMaNGOS); Forever may have moved them.