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Hotfix: dungeon kill XP raised by 50% on November 8

A haunted hollow: a painting from the WoW Forever client's credits

· updated · ForeverDB

Blizzard deployed a hotfix on November 8 that increases the experience you get from killing dungeon enemies by 50%, so going back in for another run is worth more.

On November 8 Kaivax posted that Blizzard had increased dungeon enemy XP with a hotfix. The change went out that morning and is already live, so there's no build to download.

At about 11:05 PST today, we deployed a hotfix that increased kill experience in dungeons by 50%, so it feels better to go back in for more runs. Happy dungeon crawling, and good luck with those Deviate Hides! Kaivax, Community Manager

The buff is on the experience you get for killing enemies inside a dungeon. Blizzard's note doesn't mention dungeon quests, so this reads as a change to kill XP only. The Deviate Hides line points at Wailing Caverns, where the deviate creatures drop Deviate Hide; that's a popular dungeon to run more than once.

Wowhead reports that earlier dungeon changes had raised the XP from dungeon quests and lowered the XP from killing mobs, which pushed many players towards doing each dungeon once and not going back. That framing is Wowhead's, not Blizzard's. XP from kills is decided on Blizzard's servers, so the game files can't show the amount either way.

The size and wording of the hotfix come from Blizzard's post. The background about an earlier mob-XP nerf and "one-and-done" dungeon running is Wowhead's description, not a Blizzard statement.

How big the change was

On 10 November Kaivax answered players on the EU forums who said dungeon XP was still too low. Blizzard's numbers: dungeon kills had been giving 40% of Classic Era's XP, and the hotfix raised that to 60%. That confirms Wowhead's background on the earlier mob-XP cut. Blizzard is happy with where it is now:

We’ve tracked this very carefully, and the hotfix that we deployed on Sunday, November 8 took dungeon kill XP from 40% of the values in Classic Era to 60% of the values in Classic Era. We have subsequently felt that the adjustment is working well to produce dungeon leveling speeds that fit with the rest of WoW Forever content. Kaivax, Community Manager

Sources

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