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Wailing Caverns
Wailing Caverns is a level 15–24 dungeon in The Barrens in World of Warcraft: Forever, with 8 bosses.
Dungeon. Levels 15–24 (Forever client: group finder). 5 players (Forever client). Enter from level 10.
Getting there
- Entrance: The Barrens (47.7, 35.0) (Forever client)
- Nearest flight master (Horde): Crossroads, The Barrens
Map
A map of Wailing Caverns with 1 floor, stitched from the Forever client's own minimap art (Forever client), with the bosses numbered in the order the client gives (their spots are Classic spawn data until players confirm them in Forever).
The map shows 116 packs of 196 mobs and 18 patrol paths, 23 of the packs marked high danger, with what each pack holds, what to watch for and suggested marks (Classic data from CMaNGOS: Forever may have moved them).

Wailing Caverns
A full clear takes about 1 h 4 min (median of 3 completed group runs, seen in WoW Forever); the best is 50:40, and most clears take 51–1 h 32 min at levels 21–30.
Worth it for: Serpent Gloves (top pick for Affliction Warlock and 13 more specs at level 20); Gloves of the Fang (Embrace of the Viper set; top pick for Arms Warrior and 10 more specs at level 20); Leggings of the Fang (Embrace of the Viper set; top pick for Assassination Rogue and 8 more specs at level 20).
How to run it
How Classic's Wailing Caverns plays, from well-established Classic strategy. Forever's version may differ: as soon as players' logs show a change, the boss cards say so and this guide follows.
A long cave maze in the Barrens, home to druids corrupted by a nightmare. Many of its bosses put someone to sleep and heal themselves. A group that interrupts heals and keeps together does well; the last boss comes from an escort event.
Before you go
- Level: Level 15 to 24. Most groups go in at 17 or higher.
- Group: 5 players.
- Getting in: The entrance is in the Barrens. Both factions can enter.
- Who you need: One tank and one healer.; At least two damage dealers who can interrupt (rogue, warrior, mage, shaman).; A druid or priest to remove sleep effects, if you can bring one.
- Also: Pick up the Wailing Caverns quests before you start. The caves are easy to get lost in: follow the group leader and don't wander.
Trash
- The caves are a maze and the groups sit close together: pull a pack at a time and don't wander.
- Druids in the trash also sleep and heal: interrupt them.
- Stop for mana before the Disciple of Naralex event.
Bosses
8 bosses, in the client's order (Forever client).
1. Lady Anacondra

The first Druid of the Fang. She heals herself and puts someone to sleep. She is the first test of your interrupts.
- Pull her away from the rest of the room.
- Interrupt every Healing Touch.
- Kill her quickly.
Tank
- She hits you with Lightning Bolt about every 3 seconds.
Healers
- Sleep sleeps a player who isn't the tank about every 18 seconds: remove it if your class can.
- Keep the tank healed through the lightning.
Damage dealers
- Interrupt Healing Touch: it is a 2.5 second cast.
- Melee: Thorns Aura hurts you when you hit her.
What wipes groups
- Missed interrupts that let her heal and drag the fight out.
11 kills recorded (seen in WoW Forever: players' ForeverDB Helper and Companion addons, each kill once); a kill takes about 28 sec (best 9 sec, 11 kills); 0 wipes per kill (5 kills).
Ability timeline (seen in WoW Forever: players' combat logs, 2 fights)
Kill time 1:11 (median of 1 kill); level 19 (3 players): 1:11; 0.5 player deaths a fight.
- Melee: 51 a hit, up to 60, on the tank
- Melee: 28 a hit, up to 35, on the tank
- Thorns Aura: first after about 10 sec, 1.5 times a fight, hits the tank for 40 (up to 40). Causes 59 Nature damage to any creature that strikes a nearby party member. Players may only have one aura on them per paladin at any one time. The aura lasts 1 min. (Numbers at level 60; they grow with your level.)
- Sleep: first after about 11 sec, then every 15 sec, 4 times a fight, on a random player, has a cast bar. Puts the enemy target to sleep for up to 20 sec. Any damage caused will awaken the target. Only one target can be asleep at a time.
- Healing Touch: first after about 48 sec, 1 times a fight, has a cast bar. Heals a friendly target for 179 to 223.
- Wild Regeneration: first after about 12:54, then every 51 sec, 27 times a fight, has a cast bar. Heals the caster for 116 to 189 damage every 2 sec. for 20 sec. (Numbers at level 60; they grow with your level.)
- Dazed: first after about 13:07, then every 26 sec, 11 times a fight, on the tank.
- Lightning Bolt: first after about 0 sec, then every 7 sec, 6 times a fight, hits the tank or another player for 81 (up to 101), has a cast bar. Blasts an enemy with lightning, inflicting Nature damage.
- Thorns Aura (cast by Deviate Guardian): first after about 39 sec, 2 times a fight, hits the tank for 38 (up to 40). Causes 59 Nature damage to any creature that strikes a nearby party member. Players may only have one aura on them per paladin at any one time. The aura lasts 1 min. (Numbers at level 60; they grow with your level.)
- Thorns Aura (cast by Deviate Ravager): first after about 57 sec, then every 2 sec, 6 times a fight, hits a random player for 40 (up to 40). Causes 59 Nature damage to any creature that strikes a nearby party member. Players may only have one aura on them per paladin at any one time. The aura lasts 1 min. (Numbers at level 60; they grow with your level.)
- Dazed (cast by Deviate Ravager): first after about 2:17, 1.5 times a fight, on the tank or another player.
- Lightning Bolt (cast by Druid of the Fang): first after about 6:31, then every 6 sec, 80 times a fight, hits the tank for 87 (up to 100), has a cast bar. Blasts an enemy with lightning, inflicting Nature damage.
- Healing Touch (cast by Druid of the Fang): first after about 6:53, then every 39 sec, 40 times a fight, has a cast bar. Heals a friendly target for 179 to 223.
- Serpent Form (cast by Druid of the Fang): first after about 7:00, then every 37 sec, 46 times a fight. Shapeshifts into a serpent for 10 sec., increasing Physical damage by 25, but sacrificing the ability to cast spells.
- Tendon Rip (cast by Deviate Crocolisk): first after about 9:40, then every 18 sec, 7 times a fight, on the tank. Reduces an enemy's movement speed by 25% for 8 sec.
- Druid's Slumber (cast by Druid of the Fang): first after about 13:16, then every 38 sec, 43 times a fight, on a random player, has a cast bar. Puts the enemy target to sleep for up to 15 sec. Any hostile action will awaken the target. Only one target can be slept at a time.
- Wide Slash (cast by Deviate Lasher): first after about 27:10, then every 2 sec, 80 times a fight, hits the tank for 37 (up to 64). Inflicts normal damage plus 55 to enemies in a cone in front of the caster. (Numbers at level 60; they grow with your level.)
- Dazed (cast by Deviate Lasher): first after about 28:39, then every 16:51, 3 times a fight, on the tank.
- Dazed (cast by Evolving Ectoplasm): first after about 62:53, 1 times a fight, on the tank.
- Dazed (cast by Druid of the Fang): first after about 67:44, 2 times a fight, on the tank.
- Terrify (cast by Deviate Dreadfang): first after about 67:59, then every 45 sec, 15 times a fight, on the tank or another player. Terrifies an enemy, causing it to flee in fear for 4 sec. Only 1 target can be terrified at a time.
- Dazed (cast by Deviate Dreadfang): first after about 68:32, then every 1:21, 7 times a fight, on the tank.
- Toxic Spit (cast by Deviate Venomwing): first after about 78:17, then every 5 sec, 43 times a fight, hits the tank for 63 (up to 75), has a cast bar. Inflicts Nature damage to an enemy.
Adds: Deviate Guardian x7 about 2 sec in; Deviate Ravager x3 about 52 sec in; Druid of the Fang x32 about 6:31 in; Snake x4 about 7:30 in; Deviate Crocolisk x10 about 9:31 in; Biletoad about 11:32 in; Evolving Ectoplasm x6 about 19:46 in; Deviate Lasher x32 about 27:08 in; Deviate Dreadfang x7 about 67:45 in; Deviate Venomwing x3 about 78:17 in.
More abilities
- Healing Touch (Classic data): Heals a friendly target for 179 to 223.
- Sleep (Classic data): Puts the enemy target to sleep for up to 20 sec. Any damage caused will awaken the target. Only one target can be asleep at a time.
- Thorns Aura (Classic data): Causes 59 Nature damage to any creature that strikes a nearby party member. Players may only have one aura on them per paladin at any one time. The aura lasts 1 min. (Numbers at level 60; they grow with your level.)
- Lightning Bolt (Classic data): Blasts an enemy with lightning, inflicting Nature damage.
Healer tips (Classic data)
- Sleep puts a magic debuff on a player who isn't the tank about every 18 sec: remove it if your class can.
- Lightning Bolt hits the tank about every 3 sec.
Damage tips (Classic data)
- Interrupt Healing Touch (2.5 sec cast, a heal on itself).
Loot
- Snake Eye Kaleidoscope (seen in WoW Forever: dropped in 8 of 10 kills, 80%)
- Belt of the Fang (seen in WoW Forever: dropped in 2 of 10 kills, 20%)
- Serpent's Shoulders (seen in WoW Forever)
- Snakeskin Bag (seen in WoW Forever: dropped in 2 of 10 kills, 20%)
- War Paint Legguards (seen in WoW Forever: dropped in 2 of 10 kills, 20%)
- Lupine Leggings (seen in WoW Forever: dropped in 2 of 10 kills, 20%)
- Gleaming Claymore (seen in WoW Forever: dropped in 2 of 10 kills, 20%)
- Feral Leggings (seen in WoW Forever: dropped in 2 of 10 kills, 20%)
- Waylaid Crate: Apprentice Parts (seen in WoW Forever: dropped in 2 of 10 kills, 20%)
- Ritual Gloves (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Wool Cloth (seen in WoW Forever: dropped in 3 of 10 kills, 30%)
- Medium Leather (seen in WoW Forever: dropped in 3 of 10 kills, 30%)
- Deviate Hide (seen in WoW Forever: dropped in 3 of 10 kills, 30%)
- Deviate Scale (seen in WoW Forever: dropped in 3 of 10 kills, 30%)
- Gem of Anacondra (seen in WoW Forever: dropped in 3 of 10 kills, 30%)
- Serpentbloom (seen in WoW Forever: dropped in 2 of 10 kills, 20%)
- Linen Cloth (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Laced Cloak (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Canvas Cloak (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Canvas Shoulderpads (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Rectangular Shield (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Crocolisk Meat (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Item 4576 (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Perfect Deviate Scale (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
- Waylaid Crate: Apprentice Herbs (seen in WoW Forever: dropped in 1 of 10 kills, 10%)
2. Lord Cobrahn

A druid who turns into a serpent during the fight. He heals more than Anacondra.
- Pull him away from the others.
- Interrupt his heals when you can.
- Kill him quickly: the longer he lives, the more he heals.
Tank
- In Cobrahn Serpent Form he hits harder and more slowly: save a cooldown for it.
- The lightning hits you every 3 seconds: Lightning Bolt.
Healers
- Druid's Slumber puts a magic debuff on a random player: remove it if your class can.
Damage dealers
- Interrupt Healing Touch: it takes 3 seconds.
What wipes groups
- Missing interrupts and watching him heal to full.
9 kills recorded (seen in WoW Forever: players' ForeverDB Helper and Companion addons, each kill once); a kill takes about 11 sec (best 8 sec, 9 kills); 0 wipes per kill (4 kills).
Ability timeline (seen in WoW Forever: players' combat logs, 1 fight)
Kill time 28 sec (median of 1 kill); level 19 (3 players): 28 sec; 0 player deaths a fight.
- Melee: 45 a hit, up to 74, on the tank
- Healing Touch: first after about 7 sec, 1 times a fight, has a cast bar. Heals a friendly target for 325 to 399.
- Cobrahn Serpent Form: first after about 18 sec, 1 times a fight. Shapeshifts into a serpent for 5 min., increasing attack damage by 50, and increasing the time between attacks by 43%.
- Lightning Bolt: first after about 0 sec, 2 times a fight, hits the tank for 96 (up to 99), has a cast bar. Blasts an enemy with lightning, inflicting Nature damage.
- Poison (cast by Deviate Adder): first after about 4 sec, 1 times a fight, on the tank. Inflicts Nature damage to an enemy every 3 sec. for 30 sec.
Adds: Deviate Python x3 about 0 sec in; Deviate Adder about 1 sec in.
More abilities
- Cobrahn Serpent Form (Classic data): Shapeshifts into a serpent for 5 min., increasing attack damage by 50, and increasing the time between attacks by 43%.
- Healing Touch (Classic data): Heals a friendly target for 325 to 399.
- Druid's Slumber (Classic data): Puts the enemy target to sleep for up to 15 sec. Any hostile action will awaken the target. Only one target can be slept at a time.
- Lightning Bolt (Classic data): Blasts an enemy with lightning, inflicting Nature damage.
Healer tips (Classic data)
- Druid's Slumber puts a magic debuff on a random player about every 16 sec: remove it if your class can.
- Lightning Bolt hits the tank about every 3 sec.
Damage tips (Classic data)
- Interrupt Healing Touch (3 sec cast, a heal on itself).
Loot
- Leggings of the Fang (seen in WoW Forever: dropped in 4 of 9 kills, 44%)
- Cobrahn's Grasp (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- Pattern: Filigreed Pristine Gown (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- Robe of the Moccasin (seen in WoW Forever: dropped in 3 of 9 kills, 33%)
- Pagan Bands (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- Jade (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Ritual Sandals (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Deviate Hide (seen in WoW Forever: dropped in 3 of 9 kills, 33%)
- Medium Leather (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Linen Cloth (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Coarse Stone (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Crocolisk Meat (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- Gem of Cobrahn (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- Deviate Scale (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- Light Leather (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Light Hunting Bow (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Serpentbloom (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Perfect Deviate Scale (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Waylaid Crate: Apprentice Ore (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
3. Kresh

A large turtle with no ability listed in the dungeon's data. Treat him as a plain tank and spank.
- Pull him away from other packs.
- Tank him in one place and focus him down.
Tank
- Hold him and keep your cooldowns ready: nothing special is listed.
Healers
- Heal the tank steadily.
Damage dealers
- Kill him together.
What wipes groups
- Pulling another pack while he is up.
9 kills recorded (seen in WoW Forever: players' ForeverDB Helper and Companion addons, each kill once); a kill takes about 13 sec (best 12 sec, 9 kills); 0 wipes per kill (4 kills).
Ability timeline (seen in WoW Forever: players' combat logs, 1 fight)
Kill time 20 sec (median of 1 kill); level 19 (3 players): 20 sec; 0 player deaths a fight.
- Melee: 25 a hit, up to 35, on the tank
Loot
- Kresh's Back (seen in WoW Forever: dropped in 7 of 9 kills, 78%)
- Worn Turtle Shell Shield (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- Pattern: Totemic Leather Armor (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- Pattern: Filigreed Pristine Gown (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- Shadowgem (seen in WoW Forever: dropped in 3 of 9 kills, 33%)
- Prospector's Boots (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- Deviate Hide (seen in WoW Forever: dropped in 3 of 9 kills, 33%)
- Medium Leather (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- Wool Cloth (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Coarse Stone (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Serpentbloom (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- Chipped Quarterstaff (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Item 3306 (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- Ornamental Mace (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Item 4555 (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Item 5523 (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Deviate Scale (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Item 211855 (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Item 277487 (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
4. Lord Pythas

A Druid of the Fang with a thunderclap. He sleeps people and heals himself, and the thunderclap hurts everyone close by.
- Pull him to a quiet corner.
- Ranged players stay away from him.
- Interrupt his heals.
Tank
- Lightning Bolt hits you about every 3 seconds.
Healers
- Thunderclap hits everyone within 10 yards about every 14 seconds.
- Sleep sleeps someone who isn't the tank: remove it if you can.
Damage dealers
- Ranged: stay more than 10 yards away from Thunderclap.
- Interrupt Healing Touch.
What wipes groups
- Letting heals through while a player is asleep.
9 kills recorded (seen in WoW Forever: players' ForeverDB Helper and Companion addons, each kill once); a kill takes about 21 sec (best 18 sec, 9 kills); 0 wipes per kill (4 kills).
Ability timeline (seen in WoW Forever: players' combat logs, 1 fight)
Kill time 46 sec (median of 1 kill); level 19 (3 players): 46 sec; 0 player deaths a fight.
- Melee: 30 a hit, up to 60, on the tank
- Lightning Bolt: first after about 1 sec, then every 7 sec, 4 times a fight, hits the tank for 85 (up to 101), has a cast bar. Blasts an enemy with lightning, inflicting Nature damage.
- Thunderclap: first after about 5 sec, then every 14 sec, 3 times a fight, hits 2 players at once for 117 (up to 120). Inflicts 147 to 163 Nature damage to nearby enemies, increasing the time between their attacks by 43% and slowing their movement by 80% for 10 sec. (Numbers at level 60; they grow with your level.)
- Sleep: first after about 12 sec, 2 times a fight, on a random player, has a cast bar. Puts the enemy target to sleep for up to 20 sec. Any damage caused will awaken the target. Only one target can be asleep at a time.
- Healing Touch: first after about 28 sec, 1 times a fight, has a cast bar. Heals a friendly target for 179 to 223.
- Lightning Bolt (cast by Druid of the Fang): first after about 1 sec, then every 5 sec, 6 times a fight, hits the tank for 84 (up to 98), has a cast bar. Blasts an enemy with lightning, inflicting Nature damage.
- Dazed (cast by Druid of the Fang): first after about 11 sec, 2 times a fight, on the tank.
- Dazed (cast by Deviate Shambler): first after about 13 sec, 1 times a fight, on the tank.
- Healing Touch (cast by Druid of the Fang): first after about 38 sec, 1 times a fight, has a cast bar. Heals a friendly target for 179 to 223.
- Serpent Form (cast by Druid of the Fang): first after about 43 sec, 1 times a fight. Shapeshifts into a serpent for 10 sec., increasing Physical damage by 25, but sacrificing the ability to cast spells.
Adds: Druid of the Fang about 1 sec in; Deviate Shambler about 1 sec in.
More abilities
- Healing Touch (Classic data): Heals a friendly target for 179 to 223.
- Sleep (Classic data): Puts the enemy target to sleep for up to 20 sec. Any damage caused will awaken the target. Only one target can be asleep at a time.
- Thunderclap (Classic data): Inflicts 147 to 163 Nature damage to nearby enemies, increasing the time between their attacks by 43% and slowing their movement by 80% for 10 sec. (Numbers at level 60; they grow with your level.)
- Lightning Bolt (Classic data): Blasts an enemy with lightning, inflicting Nature damage.
Healer tips (Classic data)
- Sleep puts a magic debuff on a player who isn't the tank about every 16 sec: remove it if your class can.
- Thunderclap hits everyone within 10 yards about every 14 sec.
- Lightning Bolt hits the tank about every 3 sec.
Damage tips (Classic data)
- Interrupt Healing Touch (2.5 sec cast, a heal on itself).
- Ranged: stay more than 10 yards away (Thunderclap).
Loot
- Armor of the Fang (seen in WoW Forever: dropped in 5 of 9 kills, 56%)
- Stinging Viper (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- Pattern: Stormrider's Leather Pants (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- Pattern: Stylish Blue Shirt (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- War Paint Legguards (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Medium Leather (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Wool Cloth (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- Forest Mushroom Cap (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Red-speckled Mushroom (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Deviate Hide (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Gem of Pythas (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- Waylaid Crate: Apprentice Herbs (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Item 3196 (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- Slither Cord (seen in WoW Forever: dropped in 2 of 9 kills, 22%)
- Linen Cloth (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Item 954 (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Ice Cold Milk (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Laced Mail Belt (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Item 1745 (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Cedar Walking Stick (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Item 1823 (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Rectangular Shield (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
- Item 211853 (seen in WoW Forever: dropped in 1 of 9 kills, 11%)
5. Skum

A boss that casts a chained bolt on one player, which arcs to others. Stopping that bolt is the fight.
- Pull him to where the group can stand together.
- Interrupt each cast of Chained Bolt.
Tank
- Keep him on you and away from the casters.
Healers
- Heal the player hit by Chained Bolt: it can arc to a second and third target.
Damage dealers
- Interrupt Chained Bolt: it is a short cast, so be ready.
What wipes groups
- Nobody interrupting while the bolt arcs through the group.
9 kills recorded (seen in WoW Forever: players' ForeverDB Helper and Companion addons, each kill once); a kill takes about 44 sec (best 21 sec, 9 kills); 0 wipes per kill (4 kills).
Ability timeline (seen in WoW Forever: players' combat logs, 2 fights)
Kill time 1:12 (median of 2 kills); level 19 (2 players): 1:27; level 19 (3 players): 57 sec; 0 player deaths a fight.
- Melee: 38 a hit, up to 45, on the tank
- Chained Bolt: first after about 0 sec, then every 5 sec, 11.5 times a fight, hits the tank for 59 (up to 62), has a cast bar. Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets, causing 83 to 94 Nature damage to each. (Numbers at level 60; they grow with your level.)
Adds: Evolving Ectoplasm about 1 sec in; Druid of the Fang about 8 sec in.
More abilities
- Chained Bolt (Classic data): Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets, causing 83 to 94 Nature damage to each. (Numbers at level 60; they grow with your level.)
Damage tips (Classic data)
- Interrupt Chained Bolt (1.8 sec cast, Nature damage on one player).
Loot
- Tail Spike (seen in WoW Forever: dropped in 4 of 8 kills, 50%)
- Glowing Lizardscale Cloak (seen in WoW Forever: dropped in 3 of 8 kills, 38%)
- Firebane Cloak (seen in WoW Forever: dropped in 2 of 8 kills, 25%)
- Shadowgem (seen in WoW Forever: dropped in 2 of 8 kills, 25%)
- Northern Shortsword (seen in WoW Forever: dropped in 2 of 8 kills, 25%)
- Hunter's Muzzle Loader (seen in WoW Forever: dropped in 2 of 8 kills, 25%)
- Pattern: Rugged Leather Pants (seen in WoW Forever: dropped in 2 of 8 kills, 25%)
- Pagan Cape (seen in WoW Forever: dropped in 2 of 8 kills, 25%)
- Ice Cold Milk (seen in WoW Forever: dropped in 1 of 8 kills, 12%)
- Wool Cloth (seen in WoW Forever: dropped in 1 of 8 kills, 12%)
- Tel'Abim Banana (seen in WoW Forever: dropped in 1 of 8 kills, 12%)
- Forest Mushroom Cap (seen in WoW Forever: dropped in 1 of 8 kills, 12%)
- Deviate Hide (seen in WoW Forever: dropped in 1 of 8 kills, 12%)
- Patched Cloak (seen in WoW Forever: dropped in 1 of 8 kills, 12%)
- Item 3199 (seen in WoW Forever: dropped in 1 of 8 kills, 12%)
- Shed Lizard Skin (seen in WoW Forever: dropped in 1 of 8 kills, 12%)
- Deviate Scale (seen in WoW Forever: dropped in 1 of 8 kills, 12%)
- Item 273137 (seen in WoW Forever: dropped in 1 of 8 kills, 12%)
6. Lord Serpentis

The last Druid of the Fang. His heal is the biggest of the four and he still puts one player to sleep.
- Pull him away from the pack.
- Interrupt every Healing Touch.
- Burn him down once the heals are stopped.
Tank
- Hold him steady: the lightning arrives every 3 seconds.
Healers
- Sleep sleeps a player who isn't the tank about every 14 seconds: remove it if you can.
Damage dealers
- His heal is a 3.5 second cast: Healing Touch. Interrupt it every time.
- Don't hit a sleeping player.
What wipes groups
- A missed interrupt, because the heal is large.
7 kills recorded (seen in WoW Forever: players' ForeverDB Helper and Companion addons, each kill once); a kill takes about 19 sec (best 16 sec, 7 kills); 0 wipes per kill (3 kills).
Ability timeline (seen in WoW Forever: players' combat logs, 2 fights)
Kill time 1:04 (median of 1 kill); level 19 (3 players): 1:04; 1 player deaths a fight.
- Melee: 57 a hit, up to 100, on the tank
- Melee: 32 a hit, up to 57, on the tank
- Terrify: first after about 15 sec, then every 15 sec, 3 times a fight, on the tank or another player. Terrifies an enemy, causing it to flee in fear for 4 sec. Only 1 target can be terrified at a time.
- Healing Touch: first after about 33 sec, 1.5 times a fight, has a cast bar. Heals a friendly target for 641 to 773.
- Dazed: first after about 34 sec, 1 times a fight, on the tank.
- Dazed: first after about 38 sec, 1 times a fight, on the tank.
- Sleep: first after about 47 sec, then every 24 sec, 2 times a fight, on a random player, has a cast bar. Puts the enemy target to sleep for up to 20 sec. Any damage caused will awaken the target. Only one target can be asleep at a time.
- Lightning Bolt: first after about 0 sec, then every 5 sec, 11.5 times a fight, hits the tank for 84 (up to 98), has a cast bar. Blasts an enemy with lightning, inflicting Nature damage.
- Lightning Bolt (cast by Druid of the Fang): first after about 30 sec, then every 4 sec, 9.5 times a fight, hits the tank for 77 (up to 103), has a cast bar. Blasts an enemy with lightning, inflicting Nature damage.
- Healing Touch (cast by Druid of the Fang): first after about 47 sec, 1 times a fight, has a cast bar. Heals a friendly target for 179 to 223.
- Serpent Form (cast by Druid of the Fang): first after about 55 sec, 1.5 times a fight. Shapeshifts into a serpent for 10 sec., increasing Physical damage by 25, but sacrificing the ability to cast spells.
- Dazed (cast by Druid of the Fang): first after about 1:09, 1 times a fight, on the tank.
- Druid's Slumber (cast by Druid of the Fang): first after about 1:29, 1 times a fight, on a random player, has a cast bar. Puts the enemy target to sleep for up to 15 sec. Any hostile action will awaken the target. Only one target can be slept at a time.
Adds: Druid of the Fang about 30 sec in.
More abilities
- Healing Touch (Classic data): Heals a friendly target for 641 to 773.
- Sleep (Classic data): Puts the enemy target to sleep for up to 20 sec. Any damage caused will awaken the target. Only one target can be asleep at a time.
- Lightning Bolt (Classic data): Blasts an enemy with lightning, inflicting Nature damage.
Healer tips (Classic data)
- Sleep puts a magic debuff on a player who isn't the tank about every 14 sec: remove it if your class can.
- Lightning Bolt hits the tank about every 3 sec.
Damage tips (Classic data)
- Interrupt Healing Touch (3.5 sec cast, a heal on itself).
Loot
- Serpent Gloves (seen in WoW Forever: dropped in 2 of 7 kills, 29%)
- Savage Trodders (seen in WoW Forever: dropped in 3 of 7 kills, 43%)
- Venomstrike (seen in WoW Forever: dropped in 2 of 7 kills, 29%)
- Footpads of the Fang (seen in WoW Forever)
- Lupine Handwraps (seen in WoW Forever: dropped in 2 of 7 kills, 29%)
- Deviate Hide (seen in WoW Forever: dropped in 2 of 7 kills, 29%)
- Serpentbloom (seen in WoW Forever: dropped in 1 of 7 kills, 14%)
- Wailing Essence (seen in WoW Forever: dropped in 1 of 7 kills, 14%)
- Gem of Serpentis (seen in WoW Forever: dropped in 1 of 7 kills, 14%)
7. Verdan the Everliving

A large plant creature whose vines knock everyone nearby down and hold them in place. Ranged players should stay back.
- Tank him away from other packs.
- Ranged players stay more than 10 yards away.
Tank
- Keep him on you and keep the melee close.
Healers
- Grasping Vines hits everyone within 10 yards about every 14 seconds: heal the melee right after.
Damage dealers
- Ranged: stay more than 10 yards away from Grasping Vines.
What wipes groups
- The whole group standing in his vines.
7 kills recorded (seen in WoW Forever: players' ForeverDB Helper and Companion addons, each kill once); a kill takes about 22 sec (best 20 sec, 7 kills); 0 wipes per kill (3 kills).
Ability timeline (seen in WoW Forever: players' combat logs, 1 fight)
Kill time 49 sec (median of 1 kill); level 19 (3 players): 49 sec; 0 player deaths a fight.
- Melee: 181 a hit, up to 205, on the tank
- Grasping Vines: first after about 25 sec, 1 times a fight, hits 2 players at once for 92 (up to 109), has a cast bar. Inflicts Physical damage to nearby enemies, knocking them down and immobilizing them for 10 sec.
More abilities
- Grasping Vines (Classic data): Inflicts Physical damage to nearby enemies, knocking them down and immobilizing them for 10 sec.
Healer tips (Classic data)
- Grasping Vines hits everyone within 10 yards about every 14 sec.
Damage tips (Classic data)
- Ranged: stay more than 10 yards away (Grasping Vines).
Loot
- Living Root (seen in WoW Forever: dropped in 6 of 7 kills, 86%)
- Seedcloud Buckler (seen in WoW Forever)
- Feral Shoes (seen in WoW Forever: dropped in 2 of 7 kills, 29%)
- Waylaid Crate: Apprentice Fabrics (seen in WoW Forever: dropped in 2 of 7 kills, 29%)
- Lesser Healing Potion (seen in WoW Forever: dropped in 1 of 7 kills, 14%)
- Wool Cloth (seen in WoW Forever: dropped in 1 of 7 kills, 14%)
- Wailing Essence (seen in WoW Forever: dropped in 1 of 7 kills, 14%)
- Deviate Scale (seen in WoW Forever: dropped in 1 of 7 kills, 14%)
- Perfect Deviate Scale (seen in WoW Forever: dropped in 1 of 7 kills, 14%)
- Waylaid Crate: Apprentice Ore (seen in WoW Forever: dropped in 1 of 7 kills, 14%)
- Brocade Cloak (seen in WoW Forever: dropped in 1 of 7 kills, 14%)
- Battered Mallet (seen in WoW Forever: dropped in 1 of 7 kills, 14%)
- Standard Claymore (seen in WoW Forever: dropped in 1 of 7 kills, 14%)
- Sporid Cape (seen in WoW Forever: dropped in 1 of 7 kills, 14%)
8. Mutanus the Devourer

The last boss. He appears after the Disciple of Naralex event. His nightmare takes control of a player, and his fear and stun hit the group.
- Finish the Disciple's event and clear what comes with it.
- Bring a Fear Ward or tremor totem if you have one.
- Crowd-control the controlled player.
Tank
- Hold him in the middle: Thundercrack stuns you for 2.5 seconds.
Healers
- Thundercrack hits everyone within 20 yards about every 13 seconds.
- Terrify fears random players for 4 seconds: expect them to run into other packs.
Damage dealers
- Naralex's Nightmare takes a player over for 15 seconds: crowd-control them, don't hit them.
What wipes groups
- A feared player running into more packs.
- Killing the controlled player.
7 kills recorded (seen in WoW Forever: players' ForeverDB Helper and Companion addons, each kill once); a kill takes about 22 sec (best 18 sec, 7 kills); 0 wipes per kill (3 kills).
Ability timeline (seen in WoW Forever: players' combat logs, 1 fight)
Kill time 1:27 (median of 1 kill); level 19 (3 players): 1:27; 0 player deaths a fight.
- Melee: 53 a hit, up to 93
- Thundercrack: first after about 1 sec, 1 times a fight, hits 3 players at once for 147 (up to 150). Inflicts 94 to 106 Nature damage to nearby enemies, stunning them for 2.5 sec.
- Terrify: first after about 7 sec, then every 13 sec, 6 times a fight, on a random player. Terrifies an enemy, causing it to flee in fear for 4 sec. Only 1 target can be terrified at a time.
- Naralex's Nightmare: first after about 10 sec, then every 18 sec, 6 times a fight, on a random player, has a cast bar. Puts the enemy target to sleep for up to 15 sec. Any hostile action will awaken the target. Only one target can be slept at a time.
- Retribution Aura: first after about 47 sec, then every 8 sec, 3 times a fight, hits a random player for 6 (up to 7). Causes 5 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
More abilities
- Thundercrack (Classic data): Inflicts 94 to 106 Nature damage to nearby enemies, stunning them for 2.5 sec.
- Naralex's Nightmare (Classic data): Puts the enemy target to sleep for up to 15 sec. Any hostile action will awaken the target. Only one target can be slept at a time.
- Terrify (Classic data): Terrifies an enemy, causing it to flee in fear for 4 sec. Only 1 target can be terrified at a time.
Healer tips (Classic data)
- Thundercrack hits everyone within 20 yards about every 13 sec.
- Terrify fears random for 4 sec about every 21 sec.
Damage tips (Classic data)
- Naralex's Nightmare takes control of a player for 15 sec: crowd-control them rather than hurting them.
Loot
- Slime-encrusted Pads (seen in WoW Forever: dropped in 4 of 7 kills, 57%)
- Deep Fathom Ring (seen in WoW Forever: dropped in 2 of 7 kills, 29%)
- Mutant Scale Breastplate (seen in WoW Forever: dropped in 1 of 7 kills, 14%)
- Defender Leggings (seen in WoW Forever: dropped in 2 of 7 kills, 29%)
- Glowing Shard (seen in WoW Forever: dropped in 3 of 7 kills, 43%)
- Shimmering Amice (seen in WoW Forever: dropped in 1 of 7 kills, 14%)
- Shiny Fish Scales (seen in WoW Forever: dropped in 1 of 7 kills, 14%)
- Brocade Pants (seen in WoW Forever: dropped in 1 of 7 kills, 14%)
- Chipped Quarterstaff (seen in WoW Forever: dropped in 1 of 7 kills, 14%)
- Deviate Hide (Classic data, 80%)
Loot from the dungeon
- Firebelcher (seen in WoW Forever)
- Feyscale Cloak (seen in WoW Forever)
- Gloves of the Fang (seen in WoW Forever)
- Tigerseye (seen in WoW Forever)
- Pattern: Gray Woolen Robe (seen in WoW Forever)
- Battering Hammer (seen in WoW Forever)
- Ceremonial Leather Harness (seen in WoW Forever)
- Schematic: Shadow Goggles (seen in WoW Forever)
- Merc Sword (seen in WoW Forever)
- War Knife (seen in WoW Forever)
- Medicine Staff (seen in WoW Forever)
- Opaque Wand (seen in WoW Forever)
- Greenweave Sash (seen in WoW Forever)
- Greenweave Bracers (seen in WoW Forever)
- Ritual Leggings (seen in WoW Forever)
- Ritual Belt (seen in WoW Forever)
- Mystic's Woolies (seen in WoW Forever)
- Prospector's Mitts (seen in WoW Forever)
- Prospector's Woolies (seen in WoW Forever)
- War Paint Shield (seen in WoW Forever)
- Lupine Vest (seen in WoW Forever)
- Rigid Belt (seen in WoW Forever)
- Rigid Buckler (seen in WoW Forever)
- Outrunner's Cuffs (seen in WoW Forever)
- Grunt's AnkleWraps (seen in WoW Forever)
- Grunt's Belt (seen in WoW Forever)
- Aboriginal Rod (seen in WoW Forever)
- Waylaid Crate: Apprentice Ingots (seen in WoW Forever)
- Silverleaf (seen in WoW Forever)
- Light Hide (seen in WoW Forever)
- Mageroyal (seen in WoW Forever)
- Light Leather (seen in WoW Forever)
- Earthroot (seen in WoW Forever)
- Medium Hide (seen in WoW Forever)
- Spongy Morel (seen in WoW Forever)
- White Leather Bag (seen in WoW Forever)
- Sharp Claw (seen in WoW Forever)
- Light Feather (seen in WoW Forever)
- Secrets of the Dreamers (seen in WoW Forever)
- Waylaid Crate: Apprentice Textiles (seen in WoW Forever)
- Laced Mail Boots (seen in WoW Forever)
- Linked Chain Bracers (seen in WoW Forever)
- Canvas Shoes (seen in WoW Forever)
- Canvas Cloak (seen in WoW Forever)
- Canvas Gloves (seen in WoW Forever)
- Canvas Vest (seen in WoW Forever)
- Patched Leather Boots (seen in WoW Forever)
- Patched Leather Jerkin (seen in WoW Forever)
- Short-handled Battle Axe (seen in WoW Forever)
- Unbalanced Axe (seen in WoW Forever)
- Stock Shortsword (seen in WoW Forever)
- Simple Buckler (seen in WoW Forever)
- Small Dagger (seen in WoW Forever)
- Canvas Bracers (seen in WoW Forever)
- Slither Cord (client clue, unconfirmed: made with Snake Eye Kaleidoscope (next to it in the client))
Quests
Hamuul Runetotem (level 16, Horde)
Speak with Hamuul Runetotem
Get it from: Tonga Runetotem, The Barrens (52.2, 31.9). (seen in WoW Forever)
Nara Wildmane (level 16, Horde)
Speak with Nara Wildmane.
Get it from: Arch Druid Hamuul Runetotem, Thunder Bluff (78.3, 28.5). (seen in WoW Forever)
Deviate Hides (level 17)
Nalpak in the Wailing Caverns wants 20 Deviate Hides.
Get it from: Nalpak, Kalimdor (51.9, 55.4); or The Barrens (46.0, 35.7). (seen in WoW Forever)
Serpentbloom (level 18, Horde)
Apothecary Zamah in Thunder Bluff wants you to collect 10 Serpentbloom.
Get it from: Apothecary Zamah, Thunder Bluff (23.1, 21.0). (seen in WoW Forever)
Smart Drinks (level 18)
Bring 6 portions of Wailing Essence to Mebok Mizzyrix in Ratchet.
Get it from: Mebok Mizzyrix, The Barrens (62.4, 37.6). (seen in WoW Forever)
Trouble at the Docks (level 18)
Crane Operator Bigglefuzz in Ratchet wants you to retrieve the bottle of 99-Year-Old Port from Mad Magglish who is hiding in the Wailing Caverns.
Get it from: Crane Operator Bigglefuzz, The Barrens (63.1, 37.6). (seen in WoW Forever)
Deviate Eradication (level 21)
Ebru in the Wailing Caverns wants you to kill 7 Deviate Ravagers, 7 Deviate Vipers, 7 Deviate Shamblers and 7 Deviate Dreadfangs.
Get it from: Ebru, Kalimdor (51.9, 55.4); or The Barrens (46.0, 35.7). (seen in WoW Forever)
Leaders of the Fang (level 22, Horde)
Bring the Gems of Cobrahn, Anacondra, Pythas and Serpentis to Nara Wildmane in Thunder Bluff.
Get it from: Nara Wildmane, Thunder Bluff (75.8, 31.3). (seen in WoW Forever)
The Glowing Shard (level 26)
Travel to Ratchet to find someone that can tell you more about the glowing shard. Then, deliver the shard as you are directed.
Get it from: unknown. (seen in WoW Forever)
Glowing Shard: this item starts a quest.
Videos
- Most Efficient Leveling Route in WoW Forever (Forsaken/Horde): No Paid Addon by Saucy722
- The Problem with WoW Forever's XP Nerfs & Dungeon Balancing by Questing Gamer Dad
- I leveled my Undead Paladin to 20 (again) | WoW Forever BETA by Mishka Kuma
- All HORDE should get this SWORD | WoW Forever by SimonizeShow TV
- The LAST Late-Night Grind! 🌙 Shadowfang Keep & World PvP | WoW Forever Beta by WDLetsPlay
- WE HIT LEVEL 30! ⚔️ The FINAL Hours of WoW Forever Beta! by WDLetsPlay
- Why Nobody Heals in WoW Forever and How to Fix It! by iCocas
- Every WoW Forever Secret Found So Far, Including a Secret Boss by Mudbucket
- Shaman Tank - Wailing Caverns - WoW Forever Beta by Nihillo
- WoW Forever Druid Tank Gameplay: Wailing Caverns Full Run by WoW Forever Tavern
Read more
- Your first week in WoW Forever: levelling, dungeons, professions and camps
- WoW Forever Legacy system explained: every perk, challenge and reward
- Leveling in WoW Forever: where to go, from 1 to 60
- Leveling a Warrior to 30
- Leveling a Paladin to 30
- Leveling a Hunter to 30
- Leveling a Rogue to 30
- Leveling a Priest to 30
- Leveling a Shaman to 30
- Leveling a Mage to 30
- Leveling a Druid to 30
- Your first dungeon in WoW Forever
- The Legacy System in WoW Forever: how to earn your points and what to spend them on
Other dungeons for these levels
- The Hall of Thanes (levels 13–20)
- Ragefire Chasm (levels 13–18)
- Ruins of Lordaeron (levels 15–22)
- Deadmines (levels 17–26)
- Shadowfang Keep (levels 20–30)
- Stormwind Stockade (levels 24–32)
Sources
The WoW Forever client (build 1.60.1.70938), what players' ForeverDB addons saw in Forever, WoW Forever combat logs players uploaded (boss abilities, timings and kill times), runs players' ForeverDB Helper addons shared anonymously (clear times, kill times, wipes and drop rates, each boss kill counted once), Blizzard's posts, and for Classic instances CMaNGOS classic-db (GPL-3.0), labelled Classic data.
Not known yet
- Dungeon map: boss spots are Classic spawns (CMaNGOS); Forever may have moved them.