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Fury Warrior guide
Melee DPS. Fury is the dual-wield raid spec, stacking Cruelty, Flurry and Enrage while Bloodthirst and Whirlwind do the heavy lifting. Since the 1 October build (level 30), per Blizzard's Warrior notes, Whirlwind always strikes with both weapons, without a talent point. The 4 November build replaced Raging Blows with Improved Whirlwind, a tier 6 talent that takes 2 sec off Whirlwind's cooldown and adds 30% damage to the closest enemy. Improved Slam is an Arms talent in Forever's tree, so Fury's Slam keeps its cast delay. Heroic Strike queuing is your rage dump.
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Stat priority
- Hit (to cap)
- Strength
- Critical Strike
- Agility
- Haste
- Stamina
Opener
- Charge: Charge in Battle Stance, then swap to Berserker Stance
- Bloodrage: Pre-rage before the pull
- Battle Shout: Refresh before it drops
- Bloodthirst: First global in Berserker Stance
Single target
- Execute: Below 20% health, spam it; keep Bloodthirst in if rage is low
- Bloodthirst: On cooldown, highest damage per rage
- Whirlwind: On cooldown when Bloodthirst is not ready
- Slam: Right after a swing lands; Improved Slam is an Arms talent in Forever, so its cast still delays your swing
- Heroic Strike: Queue as your rage dump whenever rage is above ~50
- Hamstring: Cheap filler when rage is capped to proc Flurry
Several targets
- Whirlwind: On cooldown
- Cleave: Replace Heroic Strike as the rage dump
- Bloodthirst: Between Whirlwinds on the main target
Cooldowns
- Death Wish: 20% physical damage for 30 sec, line up with Recklessness
- Recklessness: Save for execute phase or burn phases
- Berserker Rage: Extra rage when taking damage, plus Fear immunity
Key talents
- Cruelty
- Unbridled Wrath
- Furious Precision
- Dual Wield Specialization
- Improved Whirlwind
- Enrage
- Death Wish
- Flurry
- Gore Drinker
- Bloodthirst
- Improved Execute
What Forever changed
Slam is now a cooldown ability (15 sec base), and Improved Slam, which shortens that cooldown and stops Slam delaying your swing, sits in tier 6 of the Arms tree, out of Fury's reach. The 1 October build (level 30) reworked Fury, per Blizzard's Warrior notes: new talents are Lingering Rage (tier 2, Rage starts to decay up to 10 sec later after combat), Furious Precision (tier 3, up to 10% off-hand hit) and Gore Drinker (tier 5, after Blood Craze at 3/3: your Enrage, Berserker Rage, Bloodrage, Death Wish and Bloodthirst make your next 3 melee attacks restore up to 1% of your maximum Health). Whirlwind hits with both weapons for everyone. Boundless Rage, Precision and Improved Cleave were removed, the 4 November build replaced Raging Blows (cheaper Cleave and Whirlwind) with Improved Whirlwind and gave Flurry 3 ranks with no talent needed before it, Bloodthirst scales with 45% of Attack Power (was 35%), and Iron Will moved to tier 1 of Protection. Blizzard's Warrior notes also raised the extra Rage from critical strikes to 100% (it's worked out on the server, so the client doesn't show it). Baseline Tactical Mastery makes Battle Stance Overpower windows affordable.
Tips
- Hit is king for dual wield: aim for the yellow hit cap before stacking crit.
- Queue Heroic Strike only when you can afford it; a rage-starved Bloodthirst is a DPS loss.
- Dual Wield Specialization no longer gives hit: it adds 5% off-hand damage and 10% off-hand Rage per rank (25% and 50% at 5/5). Off-hand hit now comes from Furious Precision (4/7/10%).
Other Warrior specs: Arms, Protection